RPG Event Generator - v5.0.0
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    Getting Started

    npm install rpg-event-generator
    

    Requires Node.js 16+.

    const { generateRPGEvent } = require('rpg-event-generator');

    const event = generateRPGEvent({
    level: 10,
    location: 'forest',
    weather: 'rainy',
    class: 'fighter',
    timeOfDay: 'night'
    });

    console.log(event.title);
    console.log(event.description);
    console.log(event.choices);
    console.log(event.type);

    Every event includes:

    Field Description
    id Unique event id
    title Short headline
    description Narrative text (may include location/weather/time/class/race prefixes)
    choices Array of { text, effect }
    type Event category (e.g. COMBAT, MAGIC)
    difficulty easy, normal, hard, or legendary
    tags Lowercase type + optional wealth tier
    const { RPGEventGenerator } = require('rpg-event-generator');

    const generator = new RPGEventGenerator({ theme: 'fantasy' });

    const event = generator.generateEvent({
    level: 15,
    gold: 2500,
    class: 'wizard',
    race: 'elf',
    location: 'tower',
    weather: 'stormy',
    timeOfDay: 'night'
    });

    const batch = generator.generateEvents({ level: 5 }, 5);

    Pass any of these on PlayerContext to flavour descriptions:

    Field Example Effect
    location 'forest' ~70% chance of location prefix
    weather 'rainy', 'stormy' ~60% chance of weather prefix
    timeOfDay 'night', 'dawn' ~50% chance of time prefix
    class 'fighter' ~40% chance of class prefix
    race 'elf' ~40% chance of race prefix
    level, gold, health numbers Used for difficulty scaling

    Stats like level, gold, and influence also feed difficulty and choice effects.

    npm run demo
    

    Optional smoke test after npm run build. For runnable examples, see Examples.